I can create a model of your character. Below are examples of my work and details on how to work with me.
The average time for creating the work is 1–2 months, depending on the complexity of the order and the number of edits
Important: I create models optimized for rigging and animation, BUT I DO NOT CREATE THE RIG ITSELF. In other words, the final product you receive from me will consist only of the models and textures.
Body model (blocking, highpoly, retopology, textures) – 400$
Edits (Only if this is fundamental) – 50$ for each stage
Outfit&Accessories – 200$
Bladed weapon – 100$
+1 Hair style – 50$
Wrinkled texture – 50$
Depending on the amount of work involved, prices for all items except Body model may be significantly lower!
Sculpting/Hardsurface – Zbrush/Blender
Retopology – 3D Coat
UV mapping – Bledner
Baking – Marmoset toolbag
Texturing – Substance Painter
Rendering – Zbrush/Blender
Payment is made via Boosty or Hipolink, refunds are not possible. Payment is split into two parts: the first is due after I send screenshots of the sketch (blocking), and the second is due after screenshots of the finished work. After payment is received, I will send a single Blender file containing both the model and the textures. If necessary, I can send just a zip file containing the OBJ file and textures, in case you want to export the model to another program.
NSFW (18+)
Any species
Any gender
Underage characters
Fetishes (vore, scat, urine, pregnancy, etc)
Guns
Non-anthro robots
I won't post the renders or the modeling process unless you want me to
I work only with my own models, which I create from scratch, and I do NOT, for example, perform retopology or texturing on models created by other artists
I use an image of character and/or a clear, detailed description as a reference. The more details and references, the better. I DO NOT ACCEPT AI IMAGES
Please specify polygon limits and the texture sizes in advance, before retopology
If you use my models in your work or posting, please credit me as the author. This isn't required, but it helps me share my work